#pragma once

#include "TG_Type.h"
#include "TGCriticalSection.h"

class TGCreateFlag
{
public:
	TGCreateFlag(void);
	~TGCreateFlag(void);

public:
	UINT16 CreateFrameID();

private:
	UINT16            m_nFrameID;
	TGCriticalSection m_SectFrameID;
};
